Seated woman in burgundy holding a laptop over her face; the screen shows TYCE artwork in burgundy and cobalt

See the work

A TYCE handbook · Lessons 01–04

You already know when something doesn’t look right.

TYCE teaches you how to see why.

TYCE—Train Your Creative Eye—is practical visual education that helps you understand what makes creative work effective, and how to make it better.

What this is

Creative education for people who make things.

For

Designers, photographers, art directors and stylists — and founders, business owners, and anyone who directs or approves creative work without formal design training.

It teaches

Seeing, deciding, and directing creative work — and saying why, so the people around you can act on it.

By

Showing first, through free interactive lessons and concise visual handbooks. Every idea is taught in full once, then put to work. Scroll on — this page does the same.

Now, train your eye.

You do not need a design background for what follows. Start by noticing what catches your attention. Then TYCE shows you why it happened and how to use the principle in your own work.

The brief

Draw attention to Tendril’s new scent.

Lesson 01 · Hierarchy

Same assets. Different order.

Hierarchy is the order in which a design directs attention. Here, the photograph and words are identical — only the hierarchy changes.

Which version best answers the brief? Make your selection.

A

Everything equal

The brand, scent, price, and invitation are set at a similar size and weight. Nothing clearly leads.

B

Scent leads

The scent is largest. The brand, price, and invitation follow at quieter levels.

C

Name and price lead

The brand name and price are largest. The scent becomes secondary.

You chose B · Scent leads

The Creative Director’s pick

B creates the clearest reading order.

The brief asks for the scent first, and B delivers that order: scent → product → invitation. Scale establishes it without making the reader think about where to look next.

If the brief were “make Tendril the name people remember,” C would win.

Take the full lesson, free →

If everything is important, nothing is important.

Lesson 02 · Typography

One typeface. Six jobs.

The same typeface can create different levels of importance through size, weight, case, spacing, and position. Fewer fonts create less visual competition, making the layout feel calmer and easier to read.

Type a word. Watch all six change.

Try your own word

Size
MarketMarket
Changing size determines what the reader notices first.
Weight
MarketMarket
Weight can create emphasis without introducing another voice.
Case
MarketMARKET
Uppercase, lowercase and title case each change the tone and pace.
Tracking
MARKETMARKET
Tracking — the space across a word or line — can make type feel dense, open, formal, quiet or urgent.
Position
MarketSaturdays, nine until two
Placement changes the relationship between the type and everything around it.
Leading
MarketSaturdays, nine until two
41 Marrow Lane
The distance between lines and groups tells the reader what belongs together.

You don’t always need another font. Sometimes you need to art direct the one you already have.

Lesson 03 · Audience

“Everyone” is not an audience. It is a way of avoiding the decision.

Knowing who you are speaking to helps you decide what the work should say, show, and emphasize. Below, the product stays the same while the crop, typography, message, price, and context change for each buyer. Notice who each version seems to be speaking to.

VELA Nº 03 fragrance bottle on a cream ground
The product
One bottle. Before anyone decides who it is for.
VELA ad A, for the bargain shopperVELA ad B, for the quiet enthusiastVELA ad C, for the gift buyer
A · Bargain shopper
Wide crop. Price leads. Heavy sans serif.
B · Quiet enthusiast
Material detail. No price. No promotional headline.
C · Gift buyer
The full object in context. Copy built around the occasion.

Knowing your audience helps you tailor the message to the right people.

Lesson 04 · Reference is a skill

People can’t read minds. Bring references — and explain what you like about them.

References help everyone working on a project understand what you are trying to create — the photographer, stylist, makeup artist, set designer, and other art directors. Point to the specific part you want the team to use: the lighting, expression, gesture, styling, composition, or atmosphere. Using a reference does not mean copying the entire image.

Reference: a woman playfully eating an olive, rings at her mouth
Expression + gesture
Reference — playfully eating an olive.
Result: a woman in olive satin winks as she bites an olive, ring hand on her glass
Result · creative reinterpretation
Playful expression. Direct flash that catches the jewelry naturally. A gesture borrowed — not a composition reproduced.

Pull references so everyone is on the same page.

Seated woman in burgundy holding a laptop over her face, TYCE artwork on screen
See the work
A TYCE HANDBOOK
Lessons 01–04
Hierarchy · Typography · Audience · Reference
Train your creative eye

The first handbook

See the Work

A practical handbook for seeing, deciding, and directing creative work.

You have sampled the four ideas inside See the Work: directing attention, giving type a job, choosing for a specific audience, and communicating with references. The handbook teaches each idea in full, provides harder comparisons, and ends with prompts you can use on your own work.

Look inside33-page PDF · $30

Free lesson

Free to read. No sign-up.

The handbooks

A series, one way of seeing at a time.

Each handbook stands on its own. See the Work is the first, and the only one available now.

See the work 01
Direct the work 02
Brand the work 03

01 — Available
02 — In preparation
03 — In preparation